The Toxin storage unit has a rounded pyramid shape dotted with yellow lights, with orange fluid visible inside of it and a container rising and sinking on top of it.
Note that they are non-interactible outside of the Plague Star bounty. Visit Konzu in Cetus to learn his plan for retrieving the toxin from Vay Hek.Ī Grineer Thrax Toxin storage container in a cave. We need to obtain a batch of the toxin and destroy the boil before it becomes unstoppable. But Vay Hek won’t help he sees this infested boil as a means to rid the Plains of Cetus of the Ostrons. Konzu has received reports that Vay Hek possesses a toxin that can destroy the boil. We need to act now before they make their way to Cetus. The boil is growing and the Ostrons have sighted Infested life forms emerging from it. Rally your Squad and defend the Plains of Eidolon!Ī mysterious meteorite has crashed just outside of Cetus revealing a horrific boil. * This was the first time this event happened for Nintendo Switch players, as well as the first time the event would happen at the same time with the same duration on all platforms. Unlike most events in WARFRAME, Operation: Plague Star is a reoccurring event, with the Infested "boil" regrowing every several months and the Tenno are called on to cull it once more. On the PC build, the event originally began on Novemand ran until November 27, 2017.
WARFRAME CRASHING PC 2017 UPDATE
Operation: Plague Star is a reoccurring event introduced Update 22.3 (), where players are tasked to destroy an Infested meteorite that crashes in the Plains of Eidolon, with its passengers threatening to overwhelm both Ostron and Grineer alike.
In this state it seems plains are still in beta. Originally posted by KIREEKPSO:well, i'm playing, but the game does crash from time to time in the plains, or when doing the transitions, often related with "out of video memory", i have lost many cores, shards and other things. I'm hoping they will fix it, because i can't do bounties on my own (need to ask a clanmate to invite me into the plains after accepting a bounty) and the odds of losing progress is substantial, not to mention the random crashes that sometimes happen when features go missing in the plains, like certain sounds or the sky, usually that's a hint that a crash is about to happen. Well, i'm playing, but the game does crash from time to time in the plains, or when doing the transitions, often related with "out of video memory", i have lost many cores, shards and other things.įor example, i play the game with a texture memory on medium altough i have played on high without any issues (the game turns it to medium at random), i'm currently with all settings on low, on a 50% resolution and i get the out of video memory error or crashes from time to time, it happens because i believe the game tries to load content before unloading and saving, so before i get the mission results screen the game is already loading up cetus and other players, causing an issue if the plains haven't been unloaded completely.